Chaos Dungeon
A downloadable game for Android
Chaos Dungeon is a roguelike about escaping from your overloading job of killing brave adventurers.
HOW TO PLAY:
- Make your way through several levels of the dungeon to get out of the Endless Dungeon.
- The hunger level increases each time you turn a new card face up. At maximum hunger level, this action deal 0.5 heart damage to the hero.
- As soon as you turn a new card face up, all open enemies will attack the hero.
- You can attack an enemy unarmed by simply clicking on its card. Such an attack deals 1 point of damage to him.
- In order to play some cards, you need to equip them (e.g. weapon or armour cards). You can do this by clicking on the card once it's in your hand.
- To move to the next level, you need to find and click an exit card.
SFX - RPG sound pack by artisticdude
Art - Micro Roguelike Pack by Kenney
| Status | Released | 
| Platforms | Android | 
| Rating | Rated 5.0 out of 5 stars(1 total ratings) | 
| Author | Roguelike Lab | 
| Genre | Card Game | 
| Made with | libGDX, Aseprite | 
| Tags | Dungeon Crawler, Pixel Art, Roguelike, Roguelite, Strategy RPG, Tactical RPG, Turn-based, Turn-Based Combat, Turn-based Strategy | 
| Average session | A few minutes | 
| Languages | English | 
| Inputs | Touchscreen, Smartphone | 
| Accessibility | High-contrast | 
| Links | Blog | 
Download
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Comments
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Looks interesting, but can't install successfully.🙁
Hi! Can you send here a screenshot of the error that occurs during installation? I'll try to fix it)
Here it is, my system version is Android 12. Thanks!
I have the same problem!
I'm currently working on a completely new version from scratch with lots of new stuff and without old bugs. Unfortunately, the source code for this version has been lost and I cannot update the game to fix it rn:(
I really love this game. There are no instructions in it and you have to guess what is happening, what are the game mechanics. For such a small game, this is good, it adds interest. And it really has place for tactical thinking to save apples and get farther. I would like to offer some solutions to reduce the role of randomness in the game, but this is a game about chaos, so there is chaos in the game.